On Thursday, Unity Software (NYSE: U) delivered its second quarterly earnings report as a publicly traded company. The video game design platform purveyor still isn’t profitable, but it managed to pare its loss and deliver better results than many expected.
Revenue for the company’s fourth quarter was $220.3 million, 39% higher than the Q4 2019 tally. The company managed to narrow its non-GAAP (adjusted) net loss slightly across that stretch; it came in at $27.2 million for this latest quarter, or $0.10 per share. The year-ago quarter’s shortfall was nearly $28.7 million.